ITS 102- Topics in
Information Technology Studies
Visualize This!
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An
introductory look into the art and science of graphics and visualization
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General Info:
Instructor: Prof.
Klaus Mueller
Office hours: CS 2428, We 2-3pm
(or send email for other arrangements)
Phone: 632-1524
Email:
mueller{remove_this}@cs.sunysb.edu
Meeting time and venue:
Irving/O'Neil 170, We 3:50 - 4:45 pm
Summary:
Over 50% of the brain is
dedicated to the processing of visual information, including the
abstract visual representation of non-visual concepts. Visualization is
the gateway to deeper and more complex structures in the brain, such as
those dedicated to reasoning and creative problem solving, which are
still hard to replicate on machines. This seminar will give an overview
of the effective use of visualization in fields as diverse as medicine,
science, engineering, biology, and business. It will also investigate,
in simple terms and highly visual, some of the specific graphics
algorithmic techniques and concepts in use, and it will discuss what's
behind today's popular graphics boards and how they can be used in more
"serious" applications. Finally, it will explore issues in human visual
perception, computer vision, and the physics of image generation.
Prerequisites:
none
Texts:
none
Grading:
Attendance (taken every session):
30%
Project paper: 35%
Project presentation: 35%
Assignments:
In the final project you may choose
among several light research activities or select your own. You then
write a term paper in form of a webpage and also give a 10-minute class
presentation on your findings. More details are
here.
If you do the project in form of a lab project you may use any type of
photo-editing software (for example, Adobe Photoshop, HDR software, or
any other) to create some interesting effects with photos of your
choosing. Alternatively, you may also use any type of 3D graphics
rendering software (such as Maya or others) to generate still frames or
animations.
Schedule:
Watch this course webpage for a more detailed
schedule. There will be 14 sessions in total. We will use them as
follows:
- regular class (interactive lectures) - 6 sessions (possible
topics are: visual perception and cognition, illustrative visualization
for medicine and science, the visual human project, high dynamic range
imaging (HDR), introduction to graphics, computational photography,
subsurface scattering and other illumination effects, introduction to
Photoshop, color science)
- presentation skills boot camp - 1 session (learn the difference
between a good and a bad oral presentation)
- animation theater - 1 session (short videos from the SIGGRAPH
electronic theater)
- tour of the Computer Science Department’s Center for Visual
Computing (Graphics, Visualization, Virtual Reality, Computer Vision) -
1 session (we will meet in the CS building lobby)
- project presentations - 5 sessions (each student presents for 10
minutes, followed by a 5-minute Q&A)
Date
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Topic
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Notes |
2/2 |
introduction and overview |
intro |
2/9 |
see above |
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2/16 |
see above |
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2/23 |
see above |
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3/2 |
web-scale photo collections |
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3/9 |
high-dynamic range imaging |
HDR |
3/16 |
(class cancelled) |
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3/23 |
graphics |
graphics |
3/30 |
presentation bootcamp |
talk |
4/6 |
illustrative visualization,
visible human |
illustrative visualHuman
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4/13 |
Mike Boruta: Visualization
in Medicine |
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4/20 |
Spring Break (no class) |
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4/27 |
student presentations |
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5/4 |
student presentations |
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5/11 |
student presentations |
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